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Tools / Maps / Mortar calculator

Mortar & artillery calculator

Firing solutions for the L81 mortar and the SPH-2 howitzer, right on the full-detail tactical map. Drag your gun and targets around and the numbers update live — then plan the barrage with your squad on a shared board.

L81 Mortar

81 mm · effective range 132–684 m on level ground

High-angle only. Sight 150–850 mil across its usable range.

ArcRangeElevation
High angle132–684 m150–850 mil

SPH-2 Howitzer

155 mm · effective range 780–2,629 m on level ground

Low arc 20–600 mil (1.18–2.63 km, faster, flatter); high arc 610–1390 mil (0.78–2.63 km, clears cover). Park level — hull tilt changes the real elevation.

ArcRangeElevation
Low arc1181–2629 m20–600 mil
High arc780–2629 m610–1390 mil

How to use it

  1. 1
    Open a map

    Pick Bakurani, Ozeti or Zestafona below — the calculator opens with the mortar tool ready.

  2. 2
    Place your gun

    Choose L81 or SPH-2 and click your firing position (or type its in-game X/Y). Range rings show what it can reach.

  3. 3
    Place targets

    Click each target. Every target gets its own solution: distance, azimuth (degrees and mils) and elevation.

  4. 4
    Dial and fire

    Set the azimuth and elevation in-game. For the SPH-2 choose the low arc (faster) or high arc (over cover).

  5. 5
    Adjust fire

    Watch the impact, then either tap Add/Drop/Left/Right or mark where it landed — the aim point is corrected for the next round.

  6. 6
    Share with the squad

    Save the plan to a squad board: guns, targets and corrections sync to everyone in a few seconds.

Solutions come from community-measured flat-ground firing tables (from the open-source wardogs-calculator, MIT). They assume the gun and target are at the same height and don't model terrain, cover or dispersion — use the first round to range and correct. Coordinates match the game's X/Y (1 unit = 100 m).